FDD Gaming & Architecture 2008
Avalanche Studios Åsa Roos is a game designer with an industrial designer background. She’s been working in the games business since 2000, and has a background as a level designer, game designer and project manager in different companies, among others Unique...
FDD Gaming & Architecture 2008
Forum AID Anders Rydell (Stockholm) is a writer at Forum AID, and editor specialized in future and innovation issues at Bon Magazine. He’s also freelancing for, among others, Dagens Nyheter, Fokus and Din Teknik. In October he will publish his first book “Byt namn! –...
FDD Gaming & Architecture 2008
School of Architecture, Royal Institute of Technology Tor Lindstrand (Stockholm) is an architect active in his own office Larsson, Lindstrand and Palme and founder of International Festival together with choreographer Mårten Spångberg. Tor Lindstrand is an Associate...
FDD Gaming & Architecture 2008
White Arkitekter Britta is an architect at White in Stockholm. In her report “Learning from Second Life” (a parallel to “Learning from Las Vegas” by Venturi) she looks into the architect’s role in virtual worlds. The report also brings up issues like symbolism and...
FDD Gaming & Architecture 2008
DICE DICE (EA Digital Illusions Creative Entertainment) is one of the world’s foremost game studios, and an award-winning developer of interactive entertainment based in Stockholm, Sweden. The company has 270 employees and develops games on most platforms. DICE...